Back to The Creative Suite
    Media & Marketing
    The Indie Circuit

    Multi-Federation Ownership: Corporate Acquisitions, Subsidiary Management, and Revenue Share

    Community proposal. The description records the suggested design; it is not a promise that every detail is available in the current game. See the stage and developer updates below.

    Public idea stage. Creative Control Points and comments are open.

    Introduce a high-level corporate acquisition system allowing wealthy federations to purchase shares (50%, 70%, or 100%) of rival promotions, turning them into subsidiaries under a parent company banner. Acquiring another company sparks major media buzz, boosting popularity for both brands, while allowing the player to dictate the level of financial and creative control. Key Features: Tiered Acquisitions: Buy out smaller or rival promotions based on a valuation formula. Players can opt for partial ownership (revenue share) or full 100% ownership. Delegated Booking & Financial Reporting: For fully owned subsidiaries, players can let the existing AI staff handle day-to-day creative bookings while requiring them to submit regular financial, profit, and health reports to the parent company. Corporate Dividend Payouts: A percentage of the subsidiary’s monthly profits is funneled directly back into the parent company's balance sheet as passive investment income.

    Community Interest

    4

    Patreon Veto Points

    0

    Comments

    0

    Stage

    The Indie Circuit

    Published 8 Jun 2026

    Public Comments

    No approved comments yet.