Wrestling GM 2026 - Beta 1.5.1 Release
Beta 1.5.1 is here
Managers. Financial consequences. Better booking.
Wrestling GM 2026 Beta 1.5.1 is now available to everyone.
This is one of the biggest updates to Wrestling GM 2026 so far.
The headline addition is the new Managers system, introducing another layer of relationships, chemistry and presentation across your roster.
But this release goes much further.
Your federation can now fall into debt, enter liquidation and ultimately go bankrupt.
Match, Segment and Show Booking have been completely redesigned.
Tournaments have received a major visual overhaul.
The Shop has been rebuilt around a Lineup Builder with live platform pricing.
Roster and Talent Market presentation has been refreshed.
And there are new match formats, Custom Manager purchases, smarter TV deal handling and dozens of smaller improvements.

Managers are here
Managers are now a full part of Wrestling GM 2026.
A Manager can work with:
- One Wrestler
- One Tag Team
- One Faction
Managers can accompany their clients into Matches and Segments, appear independently, and provide support based on their own abilities.
Chemistry matters
Manager effectiveness grows as their relationship with a client develops.
Chemistry improves through time together and shared appearances.
That means keeping a successful pairing together can become more valuable than constantly changing Managers.
Managers can push for their clients
Managers can also become active participants in roster management.
As relationships develop, they may make requests involving their clients — including asking for opportunities, opponents or Championship involvement.
Managers across the wrestling world
Managers aren't limited to the player's federation.
AI Federations can hire and use them too.
Managers also have proper contract negotiations and can be signed through the Talent Market using either Negotiate or Quick Sign.
A dedicated Managers Guide has been added to explain the system.
Custom Managers
Custom Managers can now be purchased through the Shop.
You can purchase a Manager alongside a Wrestler, Tag Team or Faction, with the Manager automatically joining and managing that client.
Beta 1.5.1 also introduces standalone Custom Manager purchases, so you can create a Manager without needing to bundle them with another character.
Financial Crisis & Bankruptcy
Money now has real consequences.
Your federation can fall below zero and enter debt.
When that happens, the game establishes a Credit Limit based on factors including:
- Headquarters level
- Federation popularity
- Difficulty
If your debt exceeds that limit, an 8-week liquidation countdown begins.
Liquidation
During liquidation, Headquarters facilities are suspended.
Their upkeep stops.
Their bonuses stop.
Their existing levels remain intact.
If your finances recover, those facilities can later be reactivated.
Bankruptcy
Fail to recover before the liquidation countdown ends and your federation can permanently go bankrupt.
The save remains visible but is marked:
BANKRUPT
Progression in that save then ends.
For the first time, poor financial management can genuinely end your federation.
Emergency financial options
Financial trouble doesn't mean immediate defeat.
Depending on the situation, you may be offered emergency tools including:
- Pay cuts
- Supporter Surge
- Merchandise Rally
- Fan Fundraiser
- Allied Support
These can help keep a struggling federation alive, but they're limited enough that they can't simply erase repeated financial mistakes.
Ticket pricing rebalance
Ticket pricing has also been reworked.
High-quality shows previously allowed players to charge extremely high prices while still filling very large venues.
Ticket-price tolerance now depends primarily on:
- Federation popularity
- Show type
Show quality still affects overall demand, but no longer directly determines how much fans are prepared to pay.
Complete Booking redesign
Match and Segment Booking have been completely rebuilt.
The redesigned experience makes it much clearer:
- Who is involved
- What is on the line
- Which Rivalry is being used
- Which Championship or Accolade is involved
- Which Manager is attending
- How the match or segment is structured
Wrestlers, Teams, Stables, Managers and Rivalries are now much easier to browse and select.
Better Championship and Accolade booking
Championship selection now uses proper belt artwork and clearer prestige information.
Title matches display the Championship much more prominently.
Multi-person Championship matches make it clearer who is defending against whom.
Accolades and redemption options have also been made easier to understand.
Redesigned Show Booking
Show Booking has received its own major redesign.
Your estimated show rating now gives immediate context about the quality of the current card.
The revised labels include:
- Terrible
- Weak
- Okay
- Good
- Great
Rather than only displaying a number, this tells you whether your show is currently meeting the expectations of your federation.
Network Goal information has also been made easier to understand, including expected ratings and potential payouts.
Smarter talent selection
Wrestler cards used during booking have larger portraits and clearer:
- Ratings
- Stamina
- Rivalry information
- Championship status
Tag Team and Stable pickers now display the group's actual name rather than a collection of member first names.
A new Champion filter also lets you quickly find current title holders from both the Roster and booking pickers.
New match formats
Two new match formats are now available.
Tag Team Triple Threat
Three teams of two compete at once.
Tag Team 4-Way
Four teams of two compete at once.
Both formats can be used for Championship matches and have their own quality, risk and Rivalry Heat potential.
Debut Promos
A new Debut Promo option has been added.
It is available for wrestlers who haven't yet appeared in a Match or Segment.
This gives you a dedicated way to formally introduce new talent to your universe.
Secondary Finishers
Wrestlers can now have a Secondary Finisher in addition to their primary Finisher.
This supports federation-specific overrides, Creative Control rules and Custom Wrestler creation.
Tournaments redesigned
Tournament presentation has received a major overhaul.
Bracket matches now use wrestler portraits directly.
Winners are highlighted.
Eliminated competitors are visually greyed out.
A new Tournament overview also gives you a clearer look at:
- The reward
- Tournament status
- Remaining competitors
The redesign applies across:
- Knockout
- Multi-Person Qualifiers
- Round Robin
- Group Stage
Tournament editing and smaller-screen presentation have also been improved.
Roster & Talent Market redesign
Wrestler, Manager and Staff cards now follow a more consistent design system.
Cards include clearer:
- Portraits
- Ratings
- Contract information
- Championship information
- Manager information
Both full and compact layouts are supported.
The Talent Market now closely matches the Roster design, making it easier to compare available talent.
Better profiles
Staff and Manager profile pages now use the same full-photo presentation as Wrestler profiles.
Manager portraits also inherit a backdrop based on the brand of the wrestlers they manage.
GM avatars now use distinct backdrop styling depending on whether they're free or premium.
Shop redesign
Custom character purchases have been rebuilt around the new Lineup Builder.
You can build:
- Solo Wrestlers
- Tag Teams
- 3-person Factions
- 4-person Factions
before purchasing.
Wrestlers in the Lineup Builder also now use themed visual backgrounds rather than plain backdrops.
Live store pricing
Shop prices now come directly from the platform you're currently using.
That means prices are retrieved from:
- Google Play on Android
- App Store on iOS
- Stripe on Web
The Shop can then display actual current prices instead of hardcoded approximations.
Bundle savings and Best Value indicators are calculated from those live prices.
Community Spotlight
The Shop also introduces Community Spotlight.
This can feature player-created Custom Wrestlers alongside reviews, giving players a chance to see what the community is creating.
Dashboard improvements
The Dashboard has received another major design pass across:
- Mobile
- Tablet
- Desktop
The Attention Queue can now surface:
- Expiring contracts
- Promises nearing their deadline
- Promises ready to fulfil
- Surveys
- Community Rewards
- Sponsor Rewards
- Financial Crisis information
Certain daily reminders can also be dismissed for the rest of the day.
Offline-only actions are hidden when they can't actually be completed.
Smarter TV Network handling
Signing a TV Network deal is now much easier.
New TV deals are automatically applied to eligible shows.
Newly created shows also default to the biggest available Network where appropriate.
This removes much of the manual work previously needed to connect shows to Network deals.
Sponsorship changes
Random unsolicited Sponsorship offers have been removed.
New offers now primarily arrive through the renewal process.
Sponsorship contract lengths have also been increased, and signing an All Brands deal now correctly replaces conflicting single-brand agreements.
Rumble Feed cleanup
AI Federation momentum stories such as hype and turbulence now remain inside the Rumble Feed.
They no longer also create duplicate inbox messages.
Expanded federation setup
More approved home cities have been added to Federation creation.
More currency options
The game now supports additional currency display options including:
- Canadian Dollar
- Mexican Peso
- Brazilian Real
- Argentine Peso
Onboarding improvements
The Command Center onboarding tour has also received another reliability pass.
Highlighted tiles can now be tapped properly.
Hints are less intrusive.
Chapter transitions can take you directly to the page required for the next task.
This should make the opening experience much smoother for new players.
Thank you
Beta 1.5.1 is one of the most substantial updates I've released.
Managers give your talent more personality and relationships.
Financial Crisis gives the economy real consequences.
The new Booking flow makes building shows easier.
Tournaments are more visual.
The Shop is smarter.
And the Roster, Talent Market, Dashboard and TV systems all require less friction to manage.
Thank you to everyone who tested the 1.5.0 preview and helped shape this public release.
Play Wrestling GM 2026
- Update to Beta 1.5.1
- Join Discord and share your feedback
- Join the GM Club to support continued development
- Create your wrestling universe
Join Our Community
Connect with other testers, share feedback, and chat with the dev team on Discord.
Build the federation. Manage the chaos. Create the history.
