Release Notes

    Wrestling GM 2026 - Beta 1.5.0 Exclusive Preview

    10 min read

    Beta 1.5.0 — Patreon Exclusive Preview

    Managers. Financial pressure. Better booking.

    Beta 1.5.0 is now available first to Wrestling GM 2026 GM Club supporters.

    This is one of the biggest updates to the game so far.

    The headline addition is the new Managers system, bringing another layer of relationships, chemistry and presentation to your roster.

    But 1.5.0 goes much further.

    Your federation can now fall into debt, face liquidation and even go bankrupt.

    Match and Segment Booking has been completely redesigned.

    The Shop has been rebuilt around a new Lineup Builder.

    Custom Wrestler, Team and Faction bundles now use live platform pricing.

    Roster and Talent Market presentation has been overhauled.

    And two new Tag Team match formats have been added.

    Wrestling GM 2026 Beta 1.5.0 Exclusive Preview

    Managers are here

    Beta 1.5.0 introduces a full Managers system.

    Managers can be assigned to:

    • One wrestler
    • One Tag Team
    • One Faction

    They can accompany their clients into Matches and Segments, appear on their own, and improve presentation depending on their abilities and their relationship with the client.

    Chemistry matters

    A Manager relationship becomes more valuable over time.

    Chemistry grows when a Manager and their client:

    • Appear together
    • Win together
    • Spend time under contract together
    • Successfully progress through storylines and opportunities

    The stronger the chemistry, the more effectively the Manager can support their client.

    That means assigning a Manager isn't just a temporary stat boost.

    It can become a long-term relationship worth developing.

    Managers can make demands

    Managers can also start pushing for their clients.

    As their relationship grows, a Manager may request opportunities such as:

    • Featuring their client more prominently
    • Booking a specific opponent
    • Giving their client a Championship opportunity

    These requests add another layer to roster management and make Managers feel more like active personalities rather than passive bonuses.

    Manager contracts and Talent Market

    Managers now have their own contract system.

    They can be negotiated with in the Talent Market and can also be signed through Quick Sign.

    AI Federations can hire and use Managers as well.

    That means Managers aren't only a player-facing feature — they now exist as part of the wider wrestling world.

    Custom Managers

    Work has also expanded around Custom Manager purchases.

    Managers purchased alongside a:

    • Wrestler
    • Tag Team
    • Faction

    can automatically join the federation and manage the people they were purchased with.

    A dedicated Managers Guide has also been added to explain how the system works.

    Financial Crisis & Bankruptcy

    Beta 1.5.0 introduces one of the biggest changes yet to the game's economy.

    Your federation can now go into debt.

    Previously, cash effectively stopped at zero.

    Now financial mistakes can create an actual crisis.

    Credit limits

    When your federation enters debt, a credit limit is locked based on:

    • Headquarters level
    • Federation popularity
    • Difficulty

    That determines how far into debt you can go before entering liquidation.

    Liquidation

    If debt exceeds the credit limit, an 8-week liquidation countdown begins.

    During liquidation:

    • Headquarters facilities are suspended
    • Their upkeep stops
    • Their bonuses stop
    • Facility levels are preserved

    If you recover financially, you can reactivate them.

    If you fail to recover before the countdown ends, your federation goes bankrupt.

    Bankruptcy

    Bankruptcy is now a real game-over state.

    Your save remains visible but is marked:

    BANKRUPT

    Once bankruptcy happens, progression in that save ends.

    This gives financial decisions much more weight, especially as your federation grows.

    Emergency options

    Entering financial trouble doesn't mean the game immediately ends.

    You may be able to use emergency measures including:

    • Roster-wide pay cuts
    • Supporter Surge
    • Merchandise Rally
    • Fan Fundraiser
    • Allied Support

    These give you opportunities to recover — but they're limited enough that they can't simply erase poor financial management every week.

    Ticket pricing rebalance

    Ticket pricing has also been substantially rebalanced.

    Previously, very high-quality shows could support unrealistically expensive ticket prices and still sell out enormous venues.

    Ticket tolerance now depends much more directly on:

    • Federation popularity
    • Show type

    Weekly shows and Premium Live Events have different expectations.

    Show quality still affects demand, but no longer directly allows you to charge extreme prices.

    Complete booking redesign

    Match and Segment Booking has been completely redesigned.

    The goal is simple:

    make booking faster, clearer and easier to understand.

    The new flow makes it much easier to see:

    • Who is involved
    • What is on the line
    • Which rivalry is involved
    • Which Manager is involved
    • What type of match you're creating
    • How the segment is structured

    Better talent selection

    Wrestlers, Teams, Stables, Managers and Rivalries are now easier to browse and select.

    A dedicated Managers tab has been added.

    Rivalries display their current heat much more clearly.

    Championship selection now uses proper Championship artwork and shows clearer prestige information.

    Accolades and redemption options have also been simplified.

    Better booking presentation

    Important matches now feel more important.

    Title matches display Championships much more prominently.

    Multi-person Championship matches better distinguish the defending Champion from challengers.

    Booking confirmations and Match Results have also been redesigned for stronger visual impact.

    Promo and Segment Booking now follow the same cleaner structure as Match Booking.

    Show Booking redesign

    The Show Booking screen has also been substantially improved.

    Your estimated show rating now gives you immediate context:

    • Terrible
    • Weak
    • Acceptable
    • Good
    • Excellent

    This rating is relative to what your federation is expected to deliver.

    That means a card isn't simply given an abstract number — you can immediately understand whether your current show looks strong enough for your level.

    Clearer Network Goals

    TV Network goals are now easier to understand during booking.

    You can see:

    • The expected rating
    • Goal requirements
    • Potential payout

    This should make it easier to decide whether your current card is actually capable of meeting your Network agreement.

    New Tag Team match formats

    Two new match formats have been added:

    Tag Team Triple Threat

    Three Tag Teams compete at the same time.

    That's six wrestlers in total.

    Tag Team 4-Way

    Four Tag Teams compete at the same time.

    That's eight wrestlers in total.

    Both formats:

    • Support Championships
    • Have their own risk levels
    • Have their own quality potential
    • Generate rivalry heat appropriately

    Secondary Finishers

    Wrestlers can now have a Secondary Finisher.

    This works alongside the existing primary Finisher and supports:

    • Federation-specific overrides
    • Creative Control restrictions
    • Custom Wrestler orders

    This gives characters another layer of identity and flexibility.

    Roster redesign

    Roster cards have received another major redesign.

    Wrestlers, Managers and Staff now use a much more consistent visual system.

    Cards include:

    • Larger portraits
    • Clearer ratings
    • Contract information
    • Championship information
    • Manager information
    • Full and compact layouts

    Roster sorting and filters have also been improved.

    Talent Market redesign

    The Talent Market now matches the visual language of the Roster.

    Wrestlers and Managers are easier to compare.

    Cards include clearer:

    • Negotiate
    • Quick Sign

    actions.

    Wrestler and Manager filters are remembered separately.

    Shop redesign

    The Custom Wrestler Shop has been redesigned around a new Lineup Builder.

    You can build:

    • Solo Wrestlers
    • Tag Teams
    • 3-person Factions
    • 4-person Factions

    before completing the purchase.

    Live store pricing

    Shop prices are no longer hardcoded.

    Wrestling GM 2026 now reads your platform's real current price from:

    • Google Play
    • App Store
    • Stripe on Web

    That means the Shop can always display the price you're actually going to pay.

    Bundle savings are also calculated from those live prices.

    Best Value

    The Shop can now identify the cheapest effective way to build a lineup.

    Bundle savings are shown clearly and Best Value indicators help show which purchase gives you the best price per wrestler.

    Community Spotlight

    The redesigned Shop also introduces a Community Spotlight.

    This highlights Custom Wrestlers created by players alongside their review.

    The goal is to make the Shop feel more connected to the community and show the kinds of characters people are actually creating.

    Dashboard improvements

    The Dashboard has received another substantial visual pass across:

    • Mobile
    • Tablet
    • Desktop

    The Attention Queue has been improved.

    Financial Crisis information has been integrated into the Dashboard.

    Expiring contract alerts can now take you directly to the relevant filtered Roster list.

    Promises can also surface when they're nearly due or ready to complete.

    Better mobile navigation

    Shop now has a permanent place in the mobile bottom navigation.

    This makes the core navigation:

    • Home
    • Shows
    • Roster
    • Shop
    • Next Week

    The goal is to keep the most-used areas immediately accessible.

    Random unsolicited Sponsor offers have been removed.

    New offers now primarily appear through the renewal process.

    This gives you more control over Sponsorship decisions instead of repeatedly receiving unexpected offers.

    Rumble Feed improvements

    AI Federation momentum stories such as hype and turbulence now stay in the Rumble Feed.

    They no longer also create duplicate inbox messages.

    Tournament improvements

    Tournament editing has received another reliability pass.

    Several issues around replacing or editing Tournament matches have been fixed.

    Tournament presentation has also been improved on smaller devices.

    Onboarding improvements

    The Command Center onboarding tour continues to improve.

    Highlighted tiles are now properly interactive.

    Chapter transitions take you directly to the page relevant to the next step.

    Prompts have been simplified and mobile layouts have been improved.

    Patreon Early Access

    Beta 1.5.0 is available first to GM Club supporters.

    This is exactly the kind of update where early feedback matters.

    Managers touch:

    • Booking
    • Contracts
    • Roster
    • AI Federations
    • Talent Market
    • Shop
    • Relationships

    The Financial Crisis system changes how money works across the entire game.

    And the Booking redesign changes one of the screens players use more than almost anything else.

    Your feedback during this preview can still directly influence the wider release.

    Membership starts from £2 / $3 per month.

    Wrestling GM 2026 — Join the GM Club
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    Optional support. No paid gameplay advantage.

    Thank you

    Beta 1.5.0 is a major step forward for Wrestling GM 2026.

    Managers make wrestlers feel more connected.

    Financial Crisis gives the economy real consequences.

    Booking is cleaner and easier to use.

    The Shop is smarter.

    The Roster and Talent Market look better.

    And your federation now has even more ways to succeed — or fail.

    Thank you to everyone testing, reporting problems and supporting continued development.

    Get it on Google Play

    Follow Wrestling GM 2026

    Get early access

    • Join the Wrestling GM 2026 GM Club for Beta 1.5.0 Early Access
    • Join Discord and send your feedback
    • Play Wrestling GM 2026
    • Help shape development

    Join Our Community

    Connect with other testers, share feedback, and chat with the dev team on Discord.

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